Maker{Futures}
An ambitious programme from the School of Education to support schools, libraries, museums, early years and community settings to develop their makerspace provision.
The Maker{Futures} programme supports practitioners to set up makerspaces or run maker sessions in a range of spaces, providing playful and creative ways to develop digital and STEM skills through a STEAM approach that integrates science, technology, engineering and mathematics with the arts.
Makerspaces provide the opportunity to tinker and create things using a range of hi and low tech approaches often using a range of materials and tools and may also involve electronics, 3D design and fabrication, computing and coding and other digital applications.
Strands
Maker{Futures}, led by Dr Alison Buxton, is made up of a number of strands aimed to support educators and communities in a range of ways.
Maker{Move}
Maker{Move} is our mobile makerspace that we use to bring making events and opportunities to schools and the general public.
We use learning tools such as the Maker{Cycle} and Maker{Mindsets} to support the development of key 21st century skills such as problem solving, creative thinking and collaboration.
Maker{School}
Our Maker{School} programme provides a range of CPD training and mentoring opportunities for primary teachers as well as the opportunity to be involved in a variety of Maker{School} projects, such as the Think like an Engineer programme funded by the Royal Academy of Engineering or the Maker{Box} programme for EYSF settings.
Maker{Museum}
Our Maker{Museum} strand partners with a range of museums including the V&A, The National Videogames Museum and Sheffield Museums to deliver a range of makerspace events including online home learning activities, under 5’s makerspaces and family events.
Introduction to Makerspaces for Creative Learning
Contact us
For more information and to keep up to date with our current events and project, visit our Maker{Futures} website or contact Alison Buxton.